“BATTLESTATE GAMES LIMITED is a game development studio and worldwide publisher founded by people,
experienced in FPS and hardcore games.

The company is making and publishing Escape from Tarkov - hardcore title in the Russia 2028 universe”

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Available full-time positions:
  • Graphics: Level designer

    BATTLESTATE GAMES LIMITED is looking for talented level designer for the Escape from Tarkov team.

    - design, construction and visual development of game locations in unity3d using object libraries of the project
    - work with internal level design tools
    - export and configuring of assets
    - optimization of locations
    - close cooperation with the 3D Art Division, creating requests and setting tasks for missing assets
    - configuring location scripts
    - inspection and testing of visual and physical aspects of the location

    - excellent sense of space and arrangement
    - extensive experience of designing levels in realistic/post-apocalyptic setting (different engine is not an issue)
    - experience in unity3d is a major plus
    - experience in scripting interactive objects is a plus
    - experience in creating 3D models for game locations is a plus
    - experience creating 2D concepts (concept art) is a plus
    - professional experience in game development is a plus
    - excellent knowledge of principles and methods for optimizing the performance of locations
    - experience in UDK, Cryengine is a plus

    The candidates must provide examples of their works in the form of screenshots/video and description in the letter body.

    Please send your CV and examples of work to [email protected] with "Level designer" as subject.

  • Programming: Unity3D programmer

    BATTLESTATE GAMES LIMITED is looking for in-house Unity3D developer for the Escape from Tarkov team.

    - Strong motivation to work in the game industry;
    - Two or more years of experience in a similar position;
    - Knowledge of C#, OOP, Unity3D (uGUI, uNET), .NET, design patterns;
    - Experience with network development;
    - Shader programming experience is a plus;
    - C++ programming experience is a plus;
    - Knowledge and experience in 3D/2D software and good taste are extremely welcome.

    - Adjustment of the existing architecture of the project;
    - Programming of game logic and functionality;
    - Interface programming;
    - Programming backend/client communication;
    - Programming network logic and game servers.

    Please send your CV and examples of work to [email protected] with "Unity3D programmer" as subject.